Bryan Kim
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Activity overview
Latest activity by Bryan Kim-
Bryan Kim created an article,
Expressing Fur in Unreal Engine via LiveSync
The overall process is identical to the Fur workflow of LiveSync 1, which can be found in the following documentation: [Experimental] Expressing Fur in Unreal Engine via LiveSync. From CLO 2025.0 a...
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Bryan Kim created an article,
General settings CLO & Marvelous Designer and Unreal Engine
CLO and Marvelous Designer now include a new LiveSync setting that allows users to enable or disable the feature, helping to address occasional connection issues. This setting is available startin...
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Bryan Kim created an article,
[Experimental] Expressing Fur in Unreal Engine via LiveSync
This feature is available from CLO LiveSync 1.1.0. Note that this is only available in CLO at the moment, and it will be supported in Marvelous Designer as render only fabrics are implemented in Ma...
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Bryan Kim created an article,
MetaHuman workflow with LiveSync
Please note that this feature is experimental. You can bring your own MetaHuman to CLO and Marvelous Designer for fitting garments: Create your own MetaHuman or download preset MetaHuman into Unre...
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Bryan Kim created an article,
Frequently asked questions
Q: Can I use LiveSync with multiple instances of CLO or Marvelous Designer, or multiple Unreal Engine instances?A: Unfortunately LiveSync is designed to work with a single instance of CLO or Marvel...
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Bryan Kim created an article,
Setting up Unreal Engine & LiveSync plugin
Please note that installation process for CLO LiveSync and MD LiveSync is identical. Only the folder names of zip folders are different (CLO LiveSync vs. MD LiveSync).1. Install Substance 3D for Un...
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Bryan Kim created an article,
MD LiveSync
2.2.0 (best used with MD 2025.2 and higher) Added support for Unreal Engine 5.7. Added support for Puckering. Added options: Play Region (uses CLO/MD Start/End Frames) and Entire Region (uses the f...
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Bryan Kim created an article,
Using LiveSync via CLO/MD LiveSync Editor
There are 2 major features in the toolbar of CLO/MD LiveSync Editor, Update and Save: Update: The update button (CLO Virtual Fashion logo) allows users to instantly bring garment and avatar into ...
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Bryan Kim created an article,
Setting up CLO/Marvelous Designer
LiveSync should work right out of the box once in latest versions of CLO and Marvelous Designer, as long as correct LiveSync is downloaded from LiveSync page.
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Bryan Kim created an article,
Opening CLO/MD LiveSync Editor
Navigate to CLO/MD Live Sync Editor by going to Window > CLO/MD LiveSync Editor. When opening Live Sync Editor for the first time, you may get a warning pop-up window saying Missing Project Settin...