EveryWear Tutorial
1) Upload to CONNECT
Objective
You can upload your created items to CONNECT.
Details
- Upload your created items to CONNECT. Upon selection, the FBX Options window will appear.
- The EveryWear window will close.
- Select the object(s) to upload. At least one item must be selected.
- Choose the textures to export.
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Select the texture options.
- Embed Media : The textures will be sent as a zip file along with the project.
- Graphic Library : Choose the appropriate format for the platform, either OpenGL or DirectX.
- Initialize all user-specified option values.
- Upload to CONNECT according to the specified option values.
- Close the FBX options window and navigate to the EveryWear window.
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To save the project, close the EveryWear window and save it as a ZPRJ file.
- [Main menu] - [File] - [Save as] - [Project]